Mission Board / War Theatre / Age of Heroes
Age of Heroes
Mission briefing
Build a hero army, defend towers and conquer eras in Age of Heroes! Welcome to Age of Heroes — a world where heroes are born, armies march through eras, and every battle decides the fate of an empire. Lead an army, build fortresses, and guide your warriors to victory in epic battles from ancient times to the future. RPG elements and tower defense battles await you across eras, wars, and legendary castle sieges! Gather an army, develop heroes, protect every tower, and lead your knights through the ages — from ancient battles to futuristic warfare. Each era brings a new battle, a new tower, a new evolution. LEAD HEROES TO VICTORY You are the strategist and commander who decides the outcome of every battle. Create a squad of heroes and pets, combine the power of knights, mages, and warriors from different eras. Develop tower defense tactics and strike first. • Tactical battles and diverse game modes • Tower defense elements and fortress attacks • PvP battles between top teams • Heroes from different eras ready to fight for territories ERAS, CENTURIES AND THE EVOLUTION OF WAR
Field manual
Summon warriors and heroes from different eras and destroy enemy towers! Journey through all eras and centuries. Each brings a new army, unique battles, new wars and legendary heroes. • Stone Age — first battles and village defense • Middle Ages — knights, sieges and castle battles • Age of Gunpowder — fortified towers, artillery and wars • Modern Era — aviation, technology and new army evolution • Future — energy battles, towers and mechs • Space Era — heroes of interplanetary wars After completing all eras on Earth, new worlds and planets open up where army and hero evolution continues.
Launch orders: press Launch mission above and the game loads on this page itself — nothing downloads and no form stands between you and the first move. It is designed for a flexible screen and takes its orders from mouse, keyboard or touch, depending on the mission. It adapts to both upright and wide screens, so phones, tablets and desktops all frame it sensibly. If it offers a fullscreen control, use it — a fight this size deserves the whole screen.
Field notes for war operations
- Combined arms beat massed anything. A force of one unit type has one counter; a mixed force makes the enemy solve several problems in the same minute.
- Supply decides campaigns quietly. Secure the route behind your advance before extending it — a long, thin front loses to a short, fed one.
- Take the high ground when it is offered and the bridge when it is not. Terrain is the one ally that never retreats, never reloads and never asks for upkeep.
Age of Heroes — questions from the ranks
What does it cost to play Age of Heroes?
Nothing at all. The mission is free from the first order to the last — no sign-up, no download, no paid tier guarding the good levels. The advertising around this page is what keeps the board free.
What sort of mission is Age of Heroes?
Age of Heroes is filed in our War theatre. Like every operation on this board, it is a browser game — read the briefing above for the publisher's own account of what you are deploying into.
Can I run Age of Heroes on a phone or tablet?
Yes. It plays in the browser on phones and tablets exactly as it does on a computer. It adapts to both upright and wide screens, so phones, tablets and desktops all frame it sensibly.
Do I have to install anything before playing?
No installation of any kind. Age of Heroes is an HTML5 game: press the launch button and it loads on this page, and closing the tab leaves nothing behind.
After-action
Mission complete, or still pinned down? The full War theatre is one click away — Thirty-nine full-scale conflicts: fronts, campaigns and eras to conquer, from hero armies to tank columns. The biggest maps on the board live here.
| Theatre | War |
| Also filed | Army, Tower Defense, Strategy |
| Screen | Portrait & landscape |
| Entry fee | Free |
| Runs on | Android, For IOS, For Desktop (browser) |
| In-game purchases | Offered by the game itself |