Mission Board / Action Theatre / Outpost 9
Outpost 9
Mission briefing
Survive endless zombie waves in Outpost 9, a first-person horror shooter. Earn points, unlock doors, restore power, buy weapons and perks, and hold the facility as long as you can. Climb the leaderboards for kills, headshots and longest survival time.
Field manual
You are the last survivor of Outpost 9. Deadly zombies are closing in, and the only way to stay alive is to fight back with everything you’ve got. Earn points to unlock doors, buy powerful weapons and perks, restore the facility’s power, and light the beacon. Climb the global leaderboards by racking up kills, headshots, and survival time. How long can you last before the waves overwhelm you? Desktop Controls: W: Move forward. S: Move backward. A: Move left. D: Move right. Mouse: Look around and aim. Left Click: Fire weapon. Right Click: Aim down sights. R: Reload. E: Buy / open / interact (hold to repair). G: Throw grenade. V: Melee attack. 1, 2, Q: Switch weapon (or mouse wheel). F: Toggle flashlight. Spacebar: Jump. Shift: Sprint. Esc: Pause game. Mobile Controls: Left Thumb Stick: Move in all directions. Right Side Drag: Look around and aim. FIRE Button: Tap to shoot. SIGHT Button: Tap to aim down sights (toggle). USE Button: Tap to interact, hold to repair. RLD Button: Tap to reload. NADE Button: Tap to throw grenade. KNIFE Button: Tap to melee attack. SWAP Button: Tap to switch weapon. LIGHT Button: Tap to toggle flashlight. JUMP Button: Tap to jump. SPRINT Button: Tap to sprint (toggle). Pause Button: Tap to pause game. Fullscreen Button: Tap to enter fullscreen (top-left, landscape and portrait).
Launch orders: press Launch mission above and the game loads on this page itself — nothing downloads and no form stands between you and the first move. It is designed for a flexible screen and takes its orders from mouse, keyboard or touch, depending on the mission. It adapts to both upright and wide screens, so phones, tablets and desktops all frame it sensibly. If it offers a fullscreen control, use it — a fight this size deserves the whole screen.
Field notes for action operations
- First run is reconnaissance. Spend it learning where the danger actually spawns from instead of chasing a score — most action games announce their patterns honestly in the opening minute, then repeat them with worse manners.
- Movement is a defensive stat. A moving target at half health outlives a stationary one at full health in nearly every game on this board, so keep relocating between shots, strikes and reloads.
- Learn the exit before the entrance closes. In arena and chase games alike, the players who survive longest are the ones who noticed the second doorway while everyone else was watching the first.
Outpost 9 — questions from the ranks
What does it cost to play Outpost 9?
Nothing at all. The mission is free from the first order to the last — no sign-up, no download, no paid tier guarding the good levels. The advertising around this page is what keeps the board free.
What sort of mission is Outpost 9?
Outpost 9 is filed in our Action theatre. Like every operation on this board, it is a browser game — read the briefing above for the publisher's own account of what you are deploying into.
Can I run Outpost 9 on a phone or tablet?
Yes. It plays in the browser on phones and tablets exactly as it does on a computer. It adapts to both upright and wide screens, so phones, tablets and desktops all frame it sensibly.
Do I have to install anything before playing?
No installation of any kind. Outpost 9 is an HTML5 game: press the launch button and it loads on this page, and closing the tab leaves nothing behind.
After-action
Mission complete, or still pinned down? The full Action theatre is one click away — The main hall of the board: 469 operations where something is always moving, exploding, escaping or being chased. If a game has a pulse and a problem, it is probably filed here.