Mission Board / Horror Theatre / Patagonians
Patagonians
Mission briefing
Explore horror and mystery in Patagonians! Search for your missing daughter, battle monsters, solve puzzles, and survive deadly traps in eerie caves and mansions. Dare to face the darkness? Play now!
Field manual
Keyboard WASD - move the character, SPACE - jump, SHIFT - run, E - action, LMB - attack, RMB - secondary weapon, TAB - pause. Slide down- S or Down arrow key Mobile Screen buttons.
Launch orders: press Launch mission above and the game loads on this page itself — nothing downloads and no form stands between you and the first move. It is designed for a landscape (wide) screen and takes its orders from mouse, keyboard or touch, depending on the mission. It is built wide, for a landscape screen — rotate a phone sideways, or give it a tablet or monitor to stretch out on. If it offers a fullscreen control, use it — a fight this size deserves the whole screen.
Patagonians — questions from the ranks
What does it cost to play Patagonians?
Nothing at all. The mission is free from the first order to the last — no sign-up, no download, no paid tier guarding the good levels. The advertising around this page is what keeps the board free.
What sort of mission is Patagonians?
Patagonians is filed in our Horror theatre. Like every operation on this board, it is a browser game — read the briefing above for the publisher's own account of what you are deploying into.
Can I run Patagonians on a phone or tablet?
Yes. It plays in the browser on phones and tablets exactly as it does on a computer. It is built wide, for a landscape screen — rotate a phone sideways, or give it a tablet or monitor to stretch out on.
Do I have to install anything before playing?
No installation of any kind. Patagonians is an HTML5 game: press the launch button and it loads on this page, and closing the tab leaves nothing behind.
After-action
Mission complete, or still pinned down? The full Horror theatre is one click away — Thirty-four operations where the fight is partly against the dark itself. Bring a light, keep it weak, and do not trust the quiet rooms.