Mission Board / Strategy Theatre / Containment Protocol: Roguelike Deckbuilder
Containment Protocol: Roguelike Deckbuilder
Mission briefing
🎮 Command a combat android in a sci-fi roguelike deckbuilder. Combine cards, anticipate enemy attacks and outsmart dangerous bosses. 🦾 Three Operators, three distinct playstyles. Build a deck around your tactics and discover new card combinations with every run. 🗺️ Campaign: explore 10 areas on the Atlas, uncover the story behind the containment breach, raise Operator Rank and collect permanent Modules. ⚔️ Classic: take on three-act runs with 10 difficulty levels. Earn Chips, refine your starting deck and test your tactics without permanent Rank or Module bonuses. 💥 Breach: explore branching weekly maps with changing anomalies. Push personal records with your own equipment in Open, or qualify for Certified and compete for Season Rating using standardized Kits. 🎯 Complete daily Operations and work toward monthly milestones. 📱 Play with mouse or touch, in portrait or landscape.
Field manual
🎓 Complete the tutorial and launch your first Campaign mission. After your first run, choose your next mission on the Atlas. 🃏 Before a new run, open DECK to customize your starting cards. Chips unlock permanent Protocol choices or rent cards for one run. ⚔️ In battle, inspect enemy intents and click or tap enemies to read their dossiers. Select a card, then its target, or drag it onto an enemy or the battlefield. Cards cost energy; use attacks, Block and effects to survive. Press “End Turn” when ready. Energy refills each turn. 🗺️ Follow the map connections. Choose battles, events, shops and repairs. Take cards that fit your strategy and defeat the boss to clear the area or act. 🦾 Equip earned Modules between runs to strengthen your Operator in Campaign and Open Breach. Classic and Certified become available as you progress. 💾 Use “Save and quit” in the run menu, then “Continue” to resume. Weekly Breach saves expire at the weekly reset.
Launch orders: press Launch mission above and the game loads on this page itself — nothing downloads and no form stands between you and the first move. It is designed for a flexible screen and takes its orders from mouse, keyboard or touch, depending on the mission. It adapts to both upright and wide screens, so phones, tablets and desktops all frame it sensibly. If it offers a fullscreen control, use it — a fight this size deserves the whole screen.
Field notes for strategy operations
- Economy first, army second. The player who builds one more resource structure in the opening minutes out-produces the player who built one more soldier — arithmetic is the quietest weapon in strategy.
- Scout before you commit. Every strategy game hides a paper to your rock; two minutes of reconnaissance is cheaper than twenty minutes of building the wrong answer.
- Hold a reserve. Committing everything to the first fight leaves nothing for the second, and there is always a second — usually arriving while you are still rebuilding from the first.
Containment Protocol: Roguelike Deckbuilder — questions from the ranks
What does it cost to play Containment Protocol: Roguelike Deckbuilder?
Nothing at all. The mission is free from the first order to the last — no sign-up, no download, no paid tier guarding the good levels. The advertising around this page is what keeps the board free.
What sort of mission is Containment Protocol: Roguelike Deckbuilder?
Containment Protocol: Roguelike Deckbuilder is filed in our Strategy theatre. Like every operation on this board, it is a browser game — read the briefing above for the publisher's own account of what you are deploying into.
Can I run Containment Protocol: Roguelike Deckbuilder on a phone or tablet?
Yes. It plays in the browser on phones and tablets exactly as it does on a computer. It adapts to both upright and wide screens, so phones, tablets and desktops all frame it sensibly.
Do I have to install anything before playing?
No installation of any kind. Containment Protocol: Roguelike Deckbuilder is an HTML5 game: press the launch button and it loads on this page, and closing the tab leaves nothing behind.
After-action
Mission complete, or still pinned down? The full Strategy theatre is one click away — The thinking soldier's shelf: 115 operations where the decisive weapon is a plan made thirty seconds before it is needed. Build first, then hold what you built.