Mission Board / Strategy Theatre / Bullet Factory
Bullet Factory
Mission briefing
Bullet Factory is a 3D factory sim and shooter in one game. Day: 15 seconds to build up. Your factory runs by itself. The iron mine and the powder plant bring in materials, and three press lines turn them into sniper rounds, rifle bullets and rockets. Spend the coins you earned at night on upgrades: a faster mine and plant, a stronger press, new weapon lines, bigger ammo storage, a turret, a tougher gate, and exploding barrels and mines. Night: hold the gate. Climb the watchtower and fight in first person. Stickmen dash from tree to tree, sprint across the open ground and pile up at your wall. Pick the right weapon at the right moment: - Sniper: headshots on runners hiding behind trees. - Rifle: stops the crowd in the open. - Rockets: clear groups at the wall and break shields. Features: - 9 locations (forest valley, desert canyon, deep mine, Antarctic ice, volcano, ruined city, tropical island, misty swamp, ancient temple), each with its own special power. - A boss every 5 nights: Orc, Yeti, Demon, Mushroom King and more. - Abilities: air strike, slow-motion, gate repair, plus each location's power. - Shielded enemies, exploding barrels, mines and headshot combos. - Achievements and a best-night record. - Progress is saved automatically.
Field manual
- Day: the factory works and collects materials by itself. Click the upgrade cards to make it stronger. The night starts when the timer at the top runs out. - Night: - Click the screen to aim. Move the mouse to look around. - Left click: fire. - Right click: sniper scope on/off. - 1 / 2 / 3: sniper / rifle / rockets. - Q: air strike. E: slow the enemies. R: repair the gate. F: location power. - Esc: pause. - Don't let the stickmen break your gate. Survive as many nights as you can! How to play (mobile): - Day: tap the upgrade cards. - Night: drag your finger to look around. - Sniper: hold FIRE to zoom, slide the same finger to aim, release to shoot. - Rifle: hold FIRE. - Rockets: tap FIRE. - Tap the weapon icons to switch weapons.
Launch orders: press Launch mission above and the game loads on this page itself — nothing downloads and no form stands between you and the first move. It is designed for a flexible screen and takes its orders from mouse, keyboard or touch, depending on the mission. It adapts to both upright and wide screens, so phones, tablets and desktops all frame it sensibly. If it offers a fullscreen control, use it — a fight this size deserves the whole screen.
Field notes for strategy operations
- Economy first, army second. The player who builds one more resource structure in the opening minutes out-produces the player who built one more soldier — arithmetic is the quietest weapon in strategy.
- Scout before you commit. Every strategy game hides a paper to your rock; two minutes of reconnaissance is cheaper than twenty minutes of building the wrong answer.
- Hold a reserve. Committing everything to the first fight leaves nothing for the second, and there is always a second — usually arriving while you are still rebuilding from the first.
Bullet Factory — questions from the ranks
What does it cost to play Bullet Factory?
Nothing at all. The mission is free from the first order to the last — no sign-up, no download, no paid tier guarding the good levels. The advertising around this page is what keeps the board free.
What sort of mission is Bullet Factory?
Bullet Factory is filed in our Strategy theatre. Like every operation on this board, it is a browser game — read the briefing above for the publisher's own account of what you are deploying into.
Can I run Bullet Factory on a phone or tablet?
Yes. It plays in the browser on phones and tablets exactly as it does on a computer. It adapts to both upright and wide screens, so phones, tablets and desktops all frame it sensibly.
Do I have to install anything before playing?
No installation of any kind. Bullet Factory is an HTML5 game: press the launch button and it loads on this page, and closing the tab leaves nothing behind.
After-action
Mission complete, or still pinned down? The full Strategy theatre is one click away — The thinking soldier's shelf: 115 operations where the decisive weapon is a plan made thirty seconds before it is needed. Build first, then hold what you built.
| Theatre | Strategy |
| Also filed | Shooting, First Person Shooter, Action |
| Screen | Portrait & landscape |
| Entry fee | Free |
| Runs on | Android, For IOS, For Desktop (browser) |
| In-game purchases | None listed |