Mission Board / Strategy Theatre / Far Orion: New worlds
Far Orion: New worlds
Mission briefing
The year is 2121. Technology has advanced far beyond the bounds of our wildest fantasies, but great progress demands great sacrifice... Explore other worlds in the search for treasure and limitless power! Command a team of brave heroes and lead your world to victory! Game features: - several dozen unique heroes and battle cards - dozens of missions on every world - no irritating ads - PvP arena - tower mode - clans and clan wars [Core Gameplay & Story] Q: What is the game about? What do you need to do? A: It's an action strategy game where you complete levels (missions) and fight enemies. Q: Does the game have a storyline? A: Yes, there is a story. It's a sci-fi setting in the year 2121 with advanced technology, but something went wrong, and the heroes want to save the world. Q: What is the game's unique selling point? What can hook players? A: There are many different heroes with an upgrade system, a large number of missions, a PvP arena, a leaderboard, and clan wars. You can also upgrade attack cards. Q: What are the engaging content elements (weapons, vehicles, locations, skills, references to famous franchises, etc.)? A: A huge variety of heroes, many different and interesting abilities for these heroes, an engaging story, clear objectives, and simple in-game mechanics. [Mechanics & Progression] Q: Are there bosses and how do they differ? A: There are bosses throughout the storyline, and they differ in design, attack types, and HP amount. Q: How exactly does progression work? What should you do to level up faster? A: To level up faster, you need to play well to earn enough in-game currency. The game is easy to play. Q: Are there mini-games within the main story? For example, 'match-three' puzzles within the strategy game. A: No. [Economy & Customization] Q: What are the currencies and what are they spent on (standard - gold, premium - crystals, etc.)? A: Money is spent on upgrading heroes, upgrading cards, and buying hero cards to unlock them. Q: Are there in-game purchases? What can you buy and what does it affect? Does spending money speed up game progress? A: Yes, microtransactions will speed up game progress, as you can buy in-game currency with real money and spend that currency on upgrades and cards. Q: Is there customization in the game? Can you customize a hero's appearance, location editor, vehicle tuning, etc.? A: You can only upgrade the heroes' levels and abilities, which also changes their appearance. [Retention & Engagement] Q: Are there leaderboards? How do you get on them? What types are there (weekly, monthly, all-time, etc.)? A: There are various leaderboards depending on the different game modes, as well as a clan leaderboard. You need to play and gain levels. Q: Are there daily rewards or something similar that encourages the player to return? A: Yes, logging into the game every day provides various bonuses: cards, chests, and in-game currency. Q: Is it advisable to play with sound to better immerse yourself in the atmosphere, or will playing without sound cause difficulties? A: The music is good and complements the game, but it is not essential for completing the game. Q: Is there an achievement system? What are they and what can you get them for? A: Achievements are awarded for daily logins, reaching a certain level in a specific mode, and completing certain objectives, such as collecting 6 heroes in total. Rewards include chests, in-game currency, and cards.
Field manual
Gather a squad of heroes and a deck of cards and complete missions. Use the money you receive to unlock new heroes and upgrade your cards. Which heroes should I take into battle? - those that complement each other and are stronger together, like a healer and a tank. What cards should I fight with? - those that can strengthen your squad of heroes, or basic cards for healing and damage to enemies How do I earn gold? - by completing missions and daily quests, and fighting in the tower and the aren
Launch orders: press Launch mission above and the game loads on this page itself — nothing downloads and no form stands between you and the first move. It is designed for a landscape (wide) screen and takes its orders from mouse, keyboard or touch, depending on the mission. It is built wide, for a landscape screen — rotate a phone sideways, or give it a tablet or monitor to stretch out on. If it offers a fullscreen control, use it — a fight this size deserves the whole screen.
Field notes for strategy operations
- Economy first, army second. The player who builds one more resource structure in the opening minutes out-produces the player who built one more soldier — arithmetic is the quietest weapon in strategy.
- Scout before you commit. Every strategy game hides a paper to your rock; two minutes of reconnaissance is cheaper than twenty minutes of building the wrong answer.
- Hold a reserve. Committing everything to the first fight leaves nothing for the second, and there is always a second — usually arriving while you are still rebuilding from the first.
Far Orion: New worlds — questions from the ranks
What does it cost to play Far Orion: New worlds?
Nothing at all. The mission is free from the first order to the last — no sign-up, no download, no paid tier guarding the good levels. The advertising around this page is what keeps the board free.
What sort of mission is Far Orion: New worlds?
Far Orion: New worlds is filed in our Strategy theatre. Like every operation on this board, it is a browser game — read the briefing above for the publisher's own account of what you are deploying into.
Can I run Far Orion: New worlds on a phone or tablet?
Yes. It plays in the browser on phones and tablets exactly as it does on a computer. It is built wide, for a landscape screen — rotate a phone sideways, or give it a tablet or monitor to stretch out on.
Do I have to install anything before playing?
No installation of any kind. Far Orion: New worlds is an HTML5 game: press the launch button and it loads on this page, and closing the tab leaves nothing behind.
After-action
Mission complete, or still pinned down? The full Strategy theatre is one click away — The thinking soldier's shelf: 115 operations where the decisive weapon is a plan made thirty seconds before it is needed. Build first, then hold what you built.