Mission Board / Adventure Theatre / Mage Adventure: Mighty Raid
Mage Adventure: Mighty Raid
Mission briefing
The game is simple but addictive: just aim and throw projectiles at enemies to clear wave after wave. As you progress, you'll unlock a variety of projectiles—each with its own unique twist.
Field manual
Tap on the screen to set per direction for projectiles. Unlock new ones and enjoy the new possibilities!
Launch orders: press Launch mission above and the game loads on this page itself — nothing downloads and no form stands between you and the first move. It is designed for a portrait (upright) screen and takes its orders from mouse, keyboard or touch, depending on the mission. It is built tall, for an upright screen — a phone held normally frames it best, though any window will run it. If it offers a fullscreen control, use it — a fight this size deserves the whole screen.
Mage Adventure: Mighty Raid — questions from the ranks
What does it cost to play Mage Adventure: Mighty Raid?
Nothing at all. The mission is free from the first order to the last — no sign-up, no download, no paid tier guarding the good levels. The advertising around this page is what keeps the board free.
What sort of mission is Mage Adventure: Mighty Raid?
Mage Adventure: Mighty Raid is filed in our Adventure theatre. Like every operation on this board, it is a browser game — read the briefing above for the publisher's own account of what you are deploying into.
Can I run Mage Adventure: Mighty Raid on a phone or tablet?
Yes. It plays in the browser on phones and tablets exactly as it does on a computer. It is built tall, for an upright screen — a phone held normally frames it best, though any window will run it.
Do I have to install anything before playing?
No installation of any kind. Mage Adventure: Mighty Raid is an HTML5 game: press the launch button and it loads on this page, and closing the tab leaves nothing behind.
After-action
Mission complete, or still pinned down? The full Adventure theatre is one click away — Combat with a journey attached. These 117 operations send you somewhere — a frontier, a dungeon, a floating island — and expect you to fight your way through the itinerary.